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TL6_PuzzleIO

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Devlog

  • Now uses Steam.
    September 02, 2018 by Shivam Mukherjee#steam, #co-op
    Hello again. Progress towards my goal had been stalled for quite a while (from this post, itch.io says 237 days back - do the math guys) due to life steamrolling on my existence, but that's hopefully... Continue reading
  • Known Bugs and Missing Features in Beta
    January 08, 2018 by Shivam Mukherjee#beta, #bugs, #missing features, #fatal error
    Well, this game is now on beta. However, you'd still expect there to be game-breaking behaviour that isn't handled properly. Some of these are: Fatal Errors : If your client falls to their death and e... Continue reading
  • TL6_PuzzleIO beta is here!
    January 07, 2018 by Shivam Mukherjee#User Interface, #UI, #beta
    Hello again, and a warm wishes for this here New Year - hope the first week looked at a fresh new you! To celebrate the coming of new things, the beta release features - a brand-spanking new and funct... Continue reading
  • Known Bugs and Missing Features in Alpha
    December 27, 2017 by Shivam Mukherjee#bugs
    Well, since this game is still in alpha, you'd expect there to be game-breaking behaviour that isn't handled properly. Some of these are: The lack of UI : There's an ever pervasive lack of UI elements... Continue reading
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