Adjust graphics settings


After some bouts of bad game play on low end devices, I figured out how to adjust the display settings.

If you don't already have this file, create it inside ..\WindowsNoEditor\TL4_TestingGrounds\Config and name it DefaultGameUserSettings.ini, then copy the following into it:

[ScalabilityGroups]

sg.ResolutionQuality=75
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0

These will tune down graphics to the lowest. The settings range from 0 to 3 on most of these, 0 to 6 for sg.AntiAliasingQuality, and probably should be kept between 50-100 for sg.ResolutionQuality.

The latest release has it placed right where you'd need it, with all settings kept high (that's a 2).

More links:

Persistent Graphics Settings in UE4

Scalability Reference - Unreal Engine 4 Documentation


Peace!

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